“A Course in Game Theory” by Osborne and Rubinstein (1994)

November 28th, 2011


< —- Click on the cover for additional information

Published a few years after Fudenberg and Tirole’s “Game Theory”, this textbook by Martin Osborne and Ariel Rubinstein is a good choice for a graduate course or an advanced undergraduate course.  The book is separated into four types of games:   strategic games, extensive games with perfect information, extensive games with imperfect information, and coalitional games.

Resources:

  • MIT Press official book webpage
  • Google Books preview
  • Webpage of Prof. Martin Osborne
  • Webpage of Prof. Ariel Rubinstein
  • “Game Theory” by Fudenberg and Tirole (1991)

    October 4th, 2011


    < —-  Click on the cover for additional information

    This graduate textbook, published in 1991, is the classic textbook on game theory.  It was the first of its kind and remains the go-to guide for graduate students.  The only drawback is that no updated edition has been published since the original came out.

    Resources:

  • MIT Press official book webpage
  • Google Books preview
  • Webpage of Prof. Drew Fudenberg
  • Webpage of Prof. Jean Tirole