November 28th, 2011

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Published a few years after Fudenberg and Tirole’s “Game Theory”, this textbook by Martin Osborne and Ariel Rubinstein is a good choice for a graduate course or an advanced undergraduate course. The book is separated into four types of games: strategic games, extensive games with perfect information, extensive games with imperfect information, and coalitional games.
Resources:
MIT Press official book webpage
Google Books preview
Webpage of Prof. Martin Osborne
Webpage of Prof. Ariel Rubinstein
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October 4th, 2011

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This graduate textbook, published in 1991, is the classic textbook on game theory. It was the first of its kind and remains the go-to guide for graduate students. The only drawback is that no updated edition has been published since the original came out.
Resources:
MIT Press official book webpage
Google Books preview
Webpage of Prof. Drew Fudenberg
Webpage of Prof. Jean Tirole
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